Домашня арена гандбольного клубу «Мотор Січ» – п’ятикратного чемпіона України та володаря Кубка України з гандболу – обладнана найсучаснішими медіа технологіями для проведення спортивних змагань та інших масових заходів.

Fans of the 21st century are more demanding than ever. They want to get all the information they can about the current game.уй порівнювати її з минулими або паралельними іграми.

Media infrastructure modernized arena built у compliance with the requirements of the EHF – the European Handball Federation. Оhe new arena is designed as a universal sports facility, therefore specialistі ColosseoEAS took into account all professional requirements of other sports and shows.

Медіа інфраструктура вибудована у відповідності до вимог EHF – Європейської гандбольної федерації.

  • Single Media Platform ColosseoEAS SMP
  • sports lighting system
  • turnkey arena acoustics: design, installation, echo reduction
  • dynamic light
  • LED media cube ColosseoVISION LED
  • два медіа-екрани ColosseoVISION LED
  • professional high-resolution robotic and mobile cameras
  • more than 25 km of cable routes
  • PTS connection points
  • position camera
  • commentary seats

На Арені встановлені найсучасніші засоби відображення інформації: світлодіодний медіа-куб Colosseo VISION LED з кроком пікселя 6 мм (54 м2), двасвітлодіодних екрани Colosseo VISION LED with a pitch of 8 mm (19 m2 each). The set of shooting equipment includes professional robotic and high-resolution mobile reporting cameras.

To provide TV broadcasts, more than 25 km of cable routes were laid, and PTC connection points, camera positions and commentary seats were equipped.

Інтеграція Єдиної Медіа Платформи ColosseoEAS дозволяє з легкістю створювати велику кількість інформаційних каналів для фанатівта фахівців, не вимагає особливих зусиль і приносить новий досвід і позитивні емоції всім відвідувачам Арени.

Система спортивного освітлення Арени реалізована набазі найсучаснішої європейської LED technology. In addition to energy-saving properties and For a long service life, this system allows you to control each device separately. This makes it possible to turn a sports competition into a real show by creating various lighting effects. The lighting system is made in accordance with all international requirements for holding the highest level of handball competitions, providing lighting for HD TV broadcasts.

The sports sound system of the Yunost arena is a true example of high-quality sports sound that meets international standards EN 7827: 2011. The key criteria are speech intelligibility, uniformity of sound propagation sound pressure – fully balanced correspond to the level of the world’s leading indoor arenas. The highest quality loudspeakers are assembled by hand at a factory in Germany, which guarantees their trouble-free operation for many years. Thanks to the use of новітньої технології акустичного моделювання, на етапі проектних робіт стало можливим домогтися чудового результату звикористанням мінімального комплекту.

Acoustic equipment the arena bowl. For the first time in Ukraine, acoustic panels (buffles) were used to reduce the level of reverberation (echo) present in all indoor arenas. Ця найновітніша технологія має ряд переваг перед акустичним напилюванням або дерев’яними поглинаючими панелями. Buffles are installed behind the line of light in a vertical position, which makes them almost invisible. Such solutions are widely used in the world’s leading arenas, серед яких одна з кращих критих спортивних арен, що приймала змагання Олімпійських Ігор – «О2 Арена» в Лондоні.

The dynamic lighting system of the Yunost arena is designed to create lighting effects in different colors and to create a large number of dynamic lighting scenarios. Such solutions are widely used at modern sports facilities, creating a festive atmosphere and energizing spectators to support their team. Modern lighting devices are used and mounting structures (trusses) from an Italian manufacturer.

The comfort of spectators and VIP guests is ensured by high-quality seats made in Spain.

The large-scale reconstruction project of Zaporizhzhia’s Yunist Sports Palace started in 2017 and is scheduled to be completed in May 2018. The arena will host high-level competitions in handball, basketball, volleyball, and will have facilities for ice hockey.


In 2017, the Boris Alexandrov Sports Palace in Ust-Kamenogorsk (Kazakhstan) hosted the grand final of the Asian Volleyball Championship among women’s teams. The world’s most modern volleyball arena is currently equipped with technologies from ColosseoEAS, which invited the system integrator VisionHOUSE as a subcontractor.

The COLOSSEO Unified Media Platform integrates the world’s largest curved 4K indoor screen, a 3D projection system on the venue and other information display tools.

“The arena received a unified system for the spectacular display of media content thanks to the synchronization of the giant screen, media perimeter and projection system.”

  • The world’s largest curved 4K screen for indoor environments
  • Sports LED lighting in accordance with KHL requirements
  • A unified automated system for generating, managing and broadcasting media content of the arena
  • 3D ice show system consisting of 12 projector modules (3D video mapping)
  • Video refereeing system in accordance with KHL requirements
  • Universal system of timekeeping, statistics and accounting
  • Multifunctional video replay system
  • Solutions for capturing, processing and distributing media content
  • Media perimeter
  • Commissioning of the system, training of the customer’s personnel.
  • The media complex is protected by a 24-month warranty.

The Palace of Sports. The Boris Alexandrov Ice Arena was built in 1968 in Ust-Kamenogorsk as an ice arena with 5200 seats. After the reconstruction in 2001, the number of seats was reduced to 4,400, and in the winter of 2012 the facade was reconstructed with a stylized goalkeeper’s helmet.

The sports complex is the home arena for the Torpedo hockey team, which until 2015 was known as Kazzinc-Torpedo. The arena hosts volleyball and ice hockey competitions and is currently the most modern volleyball court in the world with many innovative technological solutions.

“We thank ColosseoEAS for the opportunity to participate in the revolutionary project of creating a media complex for the Boris Alexandrov arena in Kazakhstan,” said Nikolay Zaluzhny, director of VisionHOUSE.

Technical details

Lighting equipment

The calculation of the sports lighting system for the ice arena using LED floodlights was carried out taking into account the requirements for TV broadcasts at ice arenas.

“The lighting equipment has been tested by television companies that film and broadcast sporting events,” comments Maxim Glazunov, Sales Director at ColosseoEAS IMC. “Vertical illumination is calculated in the direction of all cameras, while the ice gloss index is calculated using ice reflection coefficients taking into account the darkening effect of the sides of the venue to minimize shadows from the sides and glare from the ice.”

The lighting system provides 5 operating modes:

  1. Competitions with TV broadcast
  2. Competitions without TV broadcast
  3. Training
  4. Working lighting of the stands
  5. Technical.

All information display systems – giant concave screen, perimeter and projection system – are characterized by high performance (at half brightness for at least 100,000 hours), full automatic redundancy of video and data channels from the screen controller input (in the control room) to the screens, independent control of each LED cabinet from the main and backup channels in constant mode, and easy replacement of modules without removing screws (quick fix).

“The arena received a single system for efficient media content output due to the synchronization of the giant screen, perimeter and projection system,” said Maxim Glazunov.

The main media screen , 33.5 m wide and 3.6 m high, has a concave shape and a total area of 120 square meters with an 8 mm pixel pitch. Colosseo is proud to announce that at the time of installation, it was “the world’s largest 4K concave indoor screen”.

The solution features 16-bit color processing and a high refresh rate to ensure high-quality, flicker-free images for broadcasts, and can be switched on and off from the operator’s room, with monitoring and emergency shutdown functions in case of malfunctions. The screen operation monitoring system reports the temperature, voltage in the power supply, and notifies about the presence/absence of power. The signal is backed up via four independent lines.

The modular LED media  meter with a protective mask on the screen is an injury-free solution with signal redundancy on two independent lines and a monitoring and emergency shutdown system in case of malfunctions.

The three-dimensional video projection system on the site provides 3D projection of specially prepared media content that covers the entire area of the 30x60m playing field. The 20,000 lumen projector modules are each equipped with remote control. The brackets for the projector modules are easy to set up and have mechanical position control for easy maintenance.

The video display is synchronized without visible gaps/seams as one large canvas (seamless image) with a total resolution of 5500 x 2000 pixels. The video projection follows the contours of the playground with rounded corners. The video mapping management system is integrated into the overall media management system of the arena complex.

The video refereeing system  includes goal lights, commercial break lights, video goal systems in the field of view of the referees on the ice, referee and penalty box lights, equipment for displaying game time with audio alarms and 16 video refereeing cameras according to the KHL regulations at a frequency of 200 frames per second.

The solution is distinguished by the ability to connect databases with information about the league, teams, and players: team logos, photos, statistics, games, team personnel, etc.

The waterproof (IP65) cameras with digital zoom provide replay viewing and control. Integration with the timekeeping system, the ability to export the recording of controversial moments, export the video signal to the PTS, and perform synchronous replay from all cameras have been implemented. The solution archives all controversial moments from cameras, video replays viewed by the referee at the request of the Head Referee, and creates a file archive of the game after each match.

The statistics system provides protocol export for PTS, export of player data for content output, integration with statistics of other systems, and Unicode support.

Timekeeping devices display the game time of the match in the arena in a digital format, adjusted from the hardware and using information from the refereeing system with a clock error of no more than ± 1 second per day.

The video processing hardware is equipped with a full set of equipment for preparing the arena screen program, integrated with the system of timing, scoring, statistics and video refereeing and equipped with a mixing console. The main game information from the refereeing system is displayed on the screens in automatic mode. Of course, uninterrupted power supply of all equipment in the control room was taken into account.

Recording and processing video signals from cameras, the video goal system and external sources is transmitted for further processing, adaptation and display on media screens and various media content display devices (media screens, TVs, smartphones, etc.), records games in HD quality from internal arena cameras, the video goal system, TV broadcast cameras, and routes video signals from camera connection points to video processing system inputs. Switching of video signals, switching of new video signals is carried out through the video matrix. Implemented meta-information support for live broadcasting.

The eight-channel HD multifunctional replays system provides replays from all cameras connected to the system. Different types of repeats are created synchronously, with a specified duration – long, dynamic, limited by the time after the operator presses the button, repeat with adjustable start and end times (key points), repeats with super slow motion with a motion compensation algorithm. Repeats are labeled for quick search and playback, and synchronized with the content output system. The system creates catalogs of replays / best moments of the game with tags (home, away goal, change, shot, etc.), is equipped with a universal control console via touch screen and keyboard, supports DNxHD and ProRes.

The real-time media content creation system provides preparation for display on various panels (giant screen, media cube, perimeter, scoreboard, etc.), allows you to create animated graphics, videos, process video, organize playlists for gameplay and advertising, with subsequent real-time transfer of the finished content to the management system for display on media screens, is equipped with the function of viewing on media screens, and supports direct connection to social network feeds (Facebook, Twitter, etc.).

The system provides:

  • Multilayer overlay on different types of content and video signals;
  • Synthesis of all media (media screens, TVs, audio, lighting effects) with automation, scheduling and synchronization of media;
  • Design tools that allow you to design the composition of objects;
  • 3D visualization – the ability to see how the effects will look;
  • Templates for scenes;
  • Various effects are automatically generated  without using processed video files;
  • Video effects – animation and transitions;
  • Create and display texts on the fly;
  • Create animations using uploaded images, videos, and texts;
  • A system for creating templates;
  • Create different scenarios for goals, saves, timeouts, etc;
  • Synchronous management of all media – displaying certain content on all media screens simultaneously;
  • Ability to use inputs: live camera, offline audio/video files, pictures, XML data, web service information.
  • The graphic engine allows you to create graphic designs for various media, adapted to each format (appropriate resolution, orientation, etc.

The arena camera system is designed to generate and broadcast an in-house TV program with sound. The set of equipment includes a mobile broadcast-grade camera SONY XDCAM PXW-X180 with a 1/3″ sensor and the ability to transmit a signal to a video processing system via 3G SDI / HD-SDI / SD-SDI interface. The camera is equipped with a Wi-Fi and LAN video streaming interface, a Miller tripod with a maximum height of 1760 mm and a head load of 2-5 kg, and all the necessary accessories.

Lumens robotic PTZ cameras with a 1/3″ sensor, 1080i, 720p and SD video output formats, and an interface for controlling lens positioning and camera parameters over IP networks were installed on the arena field. The cameras are equipped with sealed boxes for moisture and dust protection and can be operated in the temperature range from -25°C to +35°C. The robotic cameras are connected to a video processing system.

The solution for timing, scoring, and statistics from  Colosseo provides the output of game time, statistics, and results to arena and PTS display systems, as well as manages refereeing equipment in accordance with the rules of sports competitions:

  • Football (FIFA, UEFA)
  • Ice hockey (IIHF, NHL, KHL, SZLH, CSLH)
  • Basketball (FIBA, SBA)
  • Handball (IHF, EHF)
  • American football (IFAF, NFL)
  • Tennis (ATP)
  • Baseball (MLB)
  • Futsal (FIFA/AMF)
  • Water polo (FINA)
  • Volleyball (FIVB, AVC)
  • Ball hockey (ISBHF)
  • Children’s hockey (IIHF)
  • Lacrosse (FIL)
  • Cycling track (UCI)
  • Boxing (IBF)
  • Short track
  • Curling
  • Figure skating
  • Ice skating


A new multifunctional ice arena with 3000 seats was built in preparation for the 28th World Winter Universiade, which took place in 2017 in Almaty. In September 2016. Kazakhstan’s President Nursultan Nazarbayev visited the arena and was satisfied with the inspection.

VisionHOUSE, a system integrator that has successfully proven itself in the construction of modern media platforms for sports arenas, acted as a subcontractor to technology partner ColosseoEAS. VisionHOUSE specialists built and put into operation a project of audio infrastructure for the arena, media infrastructure for TV broadcasts in accordance with the standards of coverage of international sports events. The solution includes LED information systems, a universal multi-sport video refereeing system, timekeeping, game statistics, and features a Unified Media Platform for complex management.

Mykola Zaluzhnyi, director of VisionHOUSE:

“We are often asked the question: what is a media platform for sports arenas? It is a complex ecosystem that helps to create an unforgettable festive atmosphere during sports events and convey it to millions of viewers. This includes professional sound, lighting spotlights, video on LED panels and video cubes, information systems for visualizing scores and game statistics. Properly planned cable routes make it possible to organize live broadcasts in accordance with the standards of sports federations. Broadcast-grade cameras and editing systems are used to create custom content that can be distributed to various devices. We integrate all these complex, multi-level components into a centrally managed system that increases the profitability of the sports complex by making it prestigious and attractive to visitors, sponsors and advertisers. Halyk Arena hosted the 2017 World University at the highest level! We thank our partners ColosseoEAS for the opportunity to participate in this project.”

  • Turnkey acoustics, buffers to reduce echo
  • Single Media Platform
  • Video cube
  • Unique video judging system
  • Timing, scoring, statistics
  • Cable infrastructure
  • Camera platforms, panels for connecting PTS
  • Intercom communication

Features of the project

The Single Media Platform  (SMP) from ColosseoEAS allows you to automate information processing tasks , reduce redundant operations and distribute content to various devices: LED signage, Colosseo Vision LED multimedia cube, IPTV, advertising banners, mobile applications on smartphones and tablets.

The SMP platform allows you to simultaneously manage all multimedia operations, signals from 8 to 24 video inputs, replays, advertising and graphic design of content. The new generation Colosseo system is used in the camera room to manage video production and replays to create vivid, emotional sports content and a festive atmosphere at the stadium.

videogoaljudgeThe solution includes a unique video refereeing system for video analysis of disputed goal moments VideoGolSuddya in a new generation housing with updated goal cameras and wireless signal transmission, LED systems include a universal multi-sport timing and statistics console Timer Workstation, a game stop/resume device Timer Control, a sports clock with a countdown and an eight-channel video refereeing system according to the KHL standard Video Goal REPLAY Judge HD.

Timing, scoring, and statistics are provided by two Colosseo Timer consoles, and all data is fully integrated with SMP’s Unified Media Platform for the arena’s infotainment system and the Video GoalScorer system. All important moments are timestamped on an interactive timeline. The sports accessories include Colosseo goal and penalty lights, a VideoGolSudden lighthouse and sports and travel clocks in the locker rooms. The operator’s room has a complex video switching and mixing system with built-in replays from all cameras on 8 channels, an output device for generating graphic, video and animated content on independent video screens Video Flow Controller, stations for replays, telemetry, monitoring, animated graphics for different screens.

The cable infrastructure is based on Draka systems from Prysmian Group, and Nevion solutions for media production are used in the project. Clear-Com’s professional intercom system includes a 36-port Eclipse HX-Pico digital communication matrix, a V-Series communication panel, and a FreeSpeak II Digital wireless communication station with beltsets.

Turnkey acoustic project

VisionHOUSE also implemented a full-scale arena sound project in accordance with the requirements for equipping sports facilities: the acoustic design of the arena was developed on the basis of a computer model, which allowed us to offer the customer the optimal type of loudspeakers and their directionality, configuration and location of amplifiers, and to select the model and cross-section of the sound cable. Taking into account the specifics of the ice arena, waterproof loudspeakers from Community, QSC amplifiers, and a professional Soundcraft sound mixer were chosen. Acoustic buffers were installed under the roof of the arena to reduce the reverberation time in the hall. After the equipment was installed, the reverberation time, high speech intelligibility and uniform sound pressure in the stands were set to international standards. 

The Video Goal Judge system from ColosseoEAS assisted the referees at the 2017 IIHF World Championship in Division 1A, which took place at the Kyiv Sports Palace on April 22-28.

The installation and support of the system at the Championships was provided by VisionHOUSE and ColosseoEAS specialists.

The system was created together with the best ice hockey referees. It comes with at least five HD cameras: on the gate, above the gate, and for a general view of the ice rink. You can also connect all other cameras used for broadcasting to the system. The HD quality of the footage allows for a full analysis of game moments, while additional features and IPHD data transfer allow for remote analysis.

The time in the system is measured to the nearest hundredth of a second, which meets the requirements of the IIHF.

  • the system is supplied with at least five HD cameras: on the gate, above the gate and for a general view of the ice rink
  • you can connect all other cameras used for broadcasting
  • additional functions and IPHD data transmission capability allow for remote analysis
  • you can change the video scrolling speed and zoom in 500 times

Project for the implementation of multimedia infrastructure for the central stadium of Uzbekistan, Bunyodkor Stadioni, built in Tashkent under the patronage of President Islam Karimov.

Arena “Bunyodkor”

The stadium has a capacity of 34,000 spectators and is the home arena of Tashkent’s Bunyodkor football team. The modern complex on the territory of 56 hectares includes 7 modern football fields, a children’s and youth football school, a swimming pool, premises for athletes, referees, coaches, football administrators, a press conference hall, a football club museum, three restaurants and a fitness center. The stadium is equipped with an audio system, lighting equipment, and in the evening the facade is effectively illuminated by a special system with the romantic name “Flame of the East”. The head of Uzbekistan spoke at the stadium’s opening ceremony:

“… We are taking part in a historic event that will leave a deep mark on the history of our country – the opening of the beautiful, unique Bunyodkor sports complex. This event is also important because Uzbek football is celebrating its 100th anniversary. Those who watched the construction process could only call it a miracle. Looking at this majestic building, which can host competitions of any level, one can easily answer the question: who we were and who we have become, what we have achieved. Such facilities serve primarily to educate our youth to be physically and spiritually developed.”

Multimedia infrastructure

In the summer of 2012, the task was set to create a multimedia infrastructure for the sports complex for professional media coverage of sports events held within the Bunyodkor complex. At that time, our company received the status of a special UEFA expert during Ukraine’s preparation for the European Football Championship EURO 2012, as we developed and implemented projects to create TV infrastructure for the newest sports complexes Donbass Arena and Arena Lviv. That’s why our partner Broadcast Solutions invited us to this project as a contractor. 

The project was implemented in a very short time.

“We had only a month to develop the solution,” says Alexander Selyaninov, deputy director of VisionHOUSE. – “The project consisted of two parts: a TV infrastructure for the stadium and a mobile TV station. The PTS was supplied by Broadcast Solutions, and we built the TV infrastructure.”

The project was implemented in a very short period of time – about 8 months. The quickly developed specification included: passive cabling infrastructure for 35 positions for hybrid cameras, video, audio and communication; a switching panel for connecting PTC; equipment for commentary seats; a control room for managing the media system, where operators responsible for displaying and distributing graphics and video work.

Professional local lighting systems from Arri and Lowel were installed at several venues: in press rooms, in the blitz interview area, in the panoramic studio, in the conference room and locations for filming the teams’ exits, etc.

In addition, the stadium has a 300-screen in-house television system (Digital Signage) based on IPTV technologies from Haivision and D-Link, and a fiber-optic connection to the National Television Company of Uzbekistan. The infrastructure includes about 100,000 meters of various types of Draka cables from Prysmian Group.

The equipment room is equipped with a Ross Video CrossOver mixing console, two Ross XPression 3D HD broadcast graphics systems, Matrox multiviewers, and JVC Professional multiformat monitors. The project also involved a matrix switcher from Imagine Communications, solutions from Nevion, Blackmagic Design, LEMO switching solutions, and the miniHUB distribution platform from Norwia, a universal solution for video signal transmission and distribution that allows solving many different tasks with high efficiency in difficult temperature conditions. In hot weather (and +40C is not uncommon in Tashkent), this is important.

The stadium hosts sports competitions, concerts, shows, performances and other events.

  • cable infrastructure for 35 positions for hybrid cameras, video, sound and communication; patch panels for connecting PTS;
  • equipment of commentary seats;
  • equipping a control room for managing the media system;
  • professional local lighting in press rooms, in the blitz interview area, in the panoramic studio, in the conference room and in locations for filming;
  • an in-house television system for 300 screens (Digital Signage) based on IPTV technologies;
  • fiber-optic connection with the National Television Company of Uzbekistan;
  • about 100,000 meters of cable

“This is our first foreign installation of this scale,” commented Alexander Selyaninov. – “It is a very interesting and useful experience to implement a project at such a distance in such a short time. We conducted training for operators of the mixer, graphics stations, and other infrastructure components. We are grateful to all the customer’s employees for their fruitful cooperation and trust!”


The Druzhba Sports Palace was reconstructed and equipped to modern standards in accordance with the requirements of the KHL, the top league of which is played by the Donbass team. In addition to the renovation, a huge step forward was made: a video infrastructure was created at the ice arena.

As part of the project, cable routes were developed and laid, and switching boxes were installed. Such an infrastructure covers all camera positions and allows the broadcasting channel to simply connect the PTC to the switching panel, completely eliminating the inconvenience of running external cables. The video infrastructure created at the ice arena meets the requirements of the KHL and modern broadcasting standards. It was the first technological breakthrough in Ukraine among ice arenas.

“The decision to install the equipment was timely and correct, as it allowed us to raise the television entertainment value of the broadcasts to a world-class level.”

  • cable routes, switching boxes for connecting the PTS,
  • suspended inter-noise microphones,
  • commentary spots,
  • flash interview positions are equipped,
  • The TV program generated by the PTS is broadcast on video boards and monitors installed in the arena’s halls,
  • The video infrastructure meets the requirements of the KHL and modern broadcasting standards.

Ukraina TV channel broadcast the first match at the ice arena on September 1, 2011. According to Yuriy Lazarenko, chief engineer of the TV company, the implementation of the video infrastructure has helped to improve the quality of TV broadcasts. The number of cameras and their location are now optimal, and normal conditions have been created for the work of TV operators and for obtaining a high-quality TV picture. The PTS staff can now focus on setting up cameras, sound, and other important issues without being distracted by secondary problems.

“The infrastructure meets the highest requirements for organizing television broadcasts. It is possible to shoot with 15 cameras in HD format. Suspended inter-noise microphones have been installed, commentary seats and flash-interview positions have been equipped. The TV program generated by the PTS is broadcast on the video boards and monitors installed in the Arena’s halls. Prior to the installation, TV broadcasts were very difficult due to the lack of cable routes and the ability to install cameras in the right places. The decision to install the cameras was timely and correct, it allowed us to raise the TV entertainment of the broadcasts to the world level,” said Yuriy Lazarenko.